Game guide · 03

Emberfall

Wake the living forge.

Emberfall key art
Production candidateComplete game guide ↓

The short version

A cinematic dragon siege where directional flame trails, additive Wild multipliers and layered character reactions turn a five-reel fortress into a living stage.

The world is built around controlled escalation. Camera pushes, rising heat and delayed reels signal danger before the Dragon Queen answers with layered reactions and a directional Dragon Breath system.

Format5 × 5 reels
Win system19 fixed lines
Published RTP96.00%
Maximum win10,000×
Game pathsBase + Siege Spins

Core loop

How the game
actually works.

Regular symbols pay on 19 fixed lines. Two-cell dragons breathe in one direction across a row, converting the flame trail into Wilds. If multiple trails cross a winning line, their multiplier values add together.

01

Build a line win

Matching symbols resolve across the fixed 19-line map on the 5 × 5 fortress grid.

02

Land a two-cell dragon

Every dragon occupies two vertically joined cells and faces exactly one horizontal direction.

03

Ignite the trail

The breath converts cells in its path to Wilds and stops before a Scatter, protecting the feature trigger.

04

Add crossing power

Each head applies one value across its full trail. Overlapping flame multipliers add before the final line award is settled.

Win power

The multiplier
map.

Where the extra value enters, how it grows and when it is applied to a win.

1–5×

Base Dragon Breath

Each dragon head selects one multiplier for its entire directional trail in the base game.

1–10×

Siege Breath

Free spins expand the dragon multiplier pool with a 10× top value.

+

Overlapping trails

Where multiple flame trails affect winning positions, their values add rather than replace one another.

Line × sum

Final award

The original payline award is multiplied by the combined flame multipliers present on its winning cells.

Modes & features

Every route
into the game.

Natural play, enhanced entry and bonus paths are separated here so their behavior is easy to compare.

01
1× bet

Base game

Nineteen paylines with directional two-cell dragons and 1×, 2×, 3× or 5× breath values.

02
3 Scatters

Siege Spins

Three Scatters open the first tier with eight free spins.

03
4 Scatters

Grand Siege

Four Scatters raise the starting award to ten free spins.

04
5 Scatters

Mythic Siege

Five Scatters award twelve free spins and access to the expanded 10× breath pool.

05
100× bet

Bonus access

The direct feature path enters the authored Siege Spins experience.

Cabinet anatomy

The game
in frame.

A real high-resolution game composition, followed by the visual decisions that keep it playable.

High-resolution Emberfall living forge game frame
Living Forge composition · production artwork
01

Living Forge

The reels sit inside a sculpted dragon altar with light, smoke and molten channels designed as part of the playfield.

02

Queen stage

The Dragon Queen is kept outside the symbol-reading area and reacts through layered animation states.

03

Directional language

Dragon heads, breath direction and illuminated Wild trails make the multiplier route visible before settlement.

Emberfall living forge frame concept art
Frame conceptThe original polished target for the living cabinet, altar and dragon architecture.
Emberfall Dragon Queen character master
Dragon QueenA separate layered character master supports anticipation, feature entry and win reactions.
Emberfall fortress environment
Fortress worldThe deep environment supplies scale while the warm centre keeps focus on the reels.
Emberfall living forge frame layer
Cabinet layerThe authored cabinet can be composed independently from the world and gameplay layers.

Art system

Asset atlas.
One by one.

The atlas cells are shown individually here, alongside the two-cell dragon, Wild, Scatter and character layers used to build the complete scene.

Highest regular symbol

Ember Egg

Pays 3× / 7.5× / 20× for three / four / five on a line.

Regular symbol

Rune Hammer

Pays 0.4× / 0.8× / 2×.

Regular symbol

Serpent Rune

Pays 0.2× / 0.5× / 1×.

Premium symbol

Dragon-heart Relic

Pays 2× / 4× / 8×.

Premium symbol

Sapphire Shield

Pays 1.5× / 3× / 6×.

Regular symbol

Forge Chalice

Pays 0.2× / 0.5× / 1×.

Regular symbol

Citadel Gate

Pays 0.5× / 1× / 2.5×.

Regular symbol

Violet Crystal

Pays 0.3× / 0.7× / 1.5×.

Premium symbol

Forge Crown

Pays 2.5× / 5× / 10×.

Regular symbol

Ruby Forge Crest

Pays 0.2× / 0.5× / 1×.

Two-cell Dragon
Directional modifier

Two-cell Dragon

Occupies two joined cells and breathes Wilds in its facing direction.

Wild Forge
Substitute

Wild Forge

The forged Wild state left across a dragon’s flame trail.

Siege Scatter
Feature trigger

Siege Scatter

Three / four / five Scatters award 8 / 10 / 12 free spins.

Dragon Relic
Feature art

Dragon Relic

The sculpted dragon emblem links the feature UI to the living cabinet.

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